Dexmo is currently on Kickstarter seeking $200,000 in funding for its two different exoskeleton models, the Dexmo Classic and the Dexmo F2. Both fit over your hand, strap to your palm and each fingertip, but vary in mobility. The Classic gives you “11 degrees of hand motion – three degrees of movement for the thumb, and split and bend for the four fingers” (Cnet). Going a step further is the higher-end, Dexmo F2. Rather than similar wearable devices, which tend to provide simple haptic feedback and vibrations, the Dexmo F2 provides force feedback; giving your fingers resistance that lets you feel like your holding and object in a game or environment. Both models are wireless and use Bluetooth communicate with your computer.
Virtual Reality Isn’t About Seeing and Hearing Anymore
Dexmo is currently on Kickstarter seeking $200,000 in funding for its two different exoskeleton models, the Dexmo Classic and the Dexmo F2. Both fit over your hand, strap to your palm and each fingertip, but vary in mobility. The Classic gives you “11 degrees of hand motion – three degrees of movement for the thumb, and split and bend for the four fingers” (Cnet). Going a step further is the higher-end, Dexmo F2. Rather than similar wearable devices, which tend to provide simple haptic feedback and vibrations, the Dexmo F2 provides force feedback; giving your fingers resistance that lets you feel like your holding and object in a game or environment. Both models are wireless and use Bluetooth communicate with your computer.
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